protecţie Spiritual literalmente godot navigation mesh Renaştere cu siguranţă Restricţie
Navigation fails to bake NavMesh if mesh is too large · Issue #60907 · godotengine/godot · GitHub
Navigation Server for Godot 4.0
Is NavMesh good enough for a car game or there is a better solution for pathfinding in a city (for cars and for pedestrians) - this map represents about 1/20 of the
TTP: How does Godot 4 handle Navigation? - YouTube
Connecting navigation meshes — Godot Engine (stable) documentation in English
godot - Using NavigationRegion3D with Gridmap - Stack Overflow
Implementing a point-and-click navigation in Godot/C# | by Mina Pêcheux | CodeX | Medium
Real Time Navigation (3D) — Godot Engine (3.5) documentation in English
Godot 2D NavMesh Generator by Sam Bigos
3D Pathfinding in Godot using Navigation Mesh - YouTube
Godot 3.4.4] Baked navmesh seems to hover above the NavigationMeshInstance - Archive - Godot Forum
Does the way the navmesh looks matter, or do i need to make it uniform like topology : r/godot