GitHub - Shogan/PixelSpriteGenerator-Unity: A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine
![Mossworm on Twitter: "creatures based on output of random sprite generator https://t.co/lRiymgEESD #creaturedesign #mossworm https://t.co/KS750m6xEA" / Twitter Mossworm on Twitter: "creatures based on output of random sprite generator https://t.co/lRiymgEESD #creaturedesign #mossworm https://t.co/KS750m6xEA" / Twitter](https://pbs.twimg.com/media/EljUhv4X0AEa_Cu.png)
Mossworm on Twitter: "creatures based on output of random sprite generator https://t.co/lRiymgEESD #creaturedesign #mossworm https://t.co/KS750m6xEA" / Twitter
![Figure 8 from Building an automatic sprite generator with deep convolutional generative adversarial networks | Semantic Scholar Figure 8 from Building an automatic sprite generator with deep convolutional generative adversarial networks | Semantic Scholar](https://d3i71xaburhd42.cloudfront.net/9a989c7032051566d3ade03e5650ea6a41a5a9ed/7-Figure8-1.png)